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<title>george1234's CGPortoflio Gallery</title>
<link>http://george1234.cgsociety.org/gallery/</link>
<description>george1234's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Buffalo Mine Clearance Vehicle</title>
	<link>http://george1234.cgsociety.org/gallery/566213</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1196170865_small.jpg"><br><br>I created this model for the Army mine clearance simulator . The model has 6308 triangles and thats a lot for a table top simulator. In my line of work we try to keep the triangles below 2000. It was made it Maya and Creator and the texture were painted in Photoshop. The model has all workable parts and a interior.]]>
	</description>
	<pubDate>Tue, 27 Nov 2007 13:41:07 +0000</pubDate>
	</item>
	<item>
	<title>Damaged Building Kanahar</title>
	<link>http://george1234.cgsociety.org/gallery/516556</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1184012009_small.jpg"><br><br>I made 9 in all damaged buildings for a project called Kanahar. I made this model in Maya and then rendered it. Then played around with it in Photoshop. Hope you like.]]>
	</description>
	<pubDate>Mon, 09 Jul 2007 20:13:31 +0000</pubDate>
	</item>
	<item>
	<title>Babylonian Palace</title>
	<link>http://george1234.cgsociety.org/gallery/522976</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1185559538_small.jpg"><br><br>Hello,<br />
I decided to show off my 3D models a different way. I went with making it look like a drawing instead of a model. I think it looks a lot more interesting this way. The building was created in Maya 8.5 and reworked in PhotoShop. I had fun playing with model and the background of the image. Hope everyone likes it.]]>
	</description>
	<pubDate>Fri, 27 Jul 2007 18:05:43 +0000</pubDate>
	</item>
	<item>
	<title>Ministry of Communications</title>
	<link>http://george1234.cgsociety.org/gallery/516097</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1183905455_small.jpg"><br><br>This is a 3D building made in Maya, it's a very low polygon model. I decided to go with a new look when showing off my skill. I painted the texture for the building in Photoshop. This is a  geospecfic building that is in Kabul.]]>
	</description>
	<pubDate>Sun, 08 Jul 2007 14:37:37 +0000</pubDate>
	</item>
	<item>
	<title>M1A1 TANK</title>
	<link>http://george1234.cgsociety.org/gallery/522649</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1185480733_small.jpg"><br><br>Hello, this image was created using Maya, Deep Exploration, and PhotoShop. The fire and smoke was created using the particle accelerator. All the models were made in Maya and then exported into Deep Exploration where it was rendered....wonderful tool!<br />
All models and textures were created by me and rendered by me.<br />
G<br />
P]]>
	</description>
	<pubDate>Thu, 26 Jul 2007 20:12:19 +0000</pubDate>
	</item>
	<item>
	<title>SHHHHHHHHHHHHHHH!</title>
	<link>http://george1234.cgsociety.org/gallery/424514</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1210790982_small.jpg"><br><br>This is my first attempted at a digital portrait of a person. I'm still working on the image. I'm about halfway now. I'm working in photoshop and using my Wacom tablet to create this image.]]>
	</description>
	<pubDate>Thu, 02 Nov 2006 15:54:41 +0000</pubDate>
	</item>
	<item>
	<title>Hotel</title>
	<link>http://george1234.cgsociety.org/gallery/486518</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1176820798_small.jpg"><br><br>I made this model in Maya and the textures in Photoshop.]]>
	</description>
	<pubDate>Tue, 17 Apr 2007 14:40:02 +0000</pubDate>
	</item>
	<item>
	<title>3D Modeling and Texturing</title>
	<link>http://george1234.cgsociety.org/gallery/472356</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173458335_small.jpg"><br><br>I made a damaged building and textures. I put the building on a terrain skin I made of a actual place in the world. I used Maya, Creator, and Photoshop for this project.]]>
	</description>
	<pubDate>Fri, 09 Mar 2007 16:39:05 +0000</pubDate>
	</item>
	<item>
	<title>Gaming Area</title>
	<link>http://george1234.cgsociety.org/gallery/474110</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173897640_small.jpg"><br><br>I made a  Semi-Hi-res area using Maya and Creator for all the 3D models. The texture work was done in Photoshop. ]]>
	</description>
	<pubDate>Wed, 14 Mar 2007 18:40:44 +0000</pubDate>
	</item>
	<item>
	<title>m985-Cargo-Truck-nocargo</title>
	<link>http://george1234.cgsociety.org/gallery/475940</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1174311983_small.jpg"><br><br>I made a low poly m985-Cargo-Truck-nocargo in Creator and Maya. Textures was created in Photoshop.]]>
	</description>
	<pubDate>Mon, 19 Mar 2007 13:46:52 +0000</pubDate>
	</item>
	<item>
	<title>Driver Trainer</title>
	<link>http://george1234.cgsociety.org/gallery/482577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1175792905_small.jpg"><br><br>I uesd Creator to make the road network, terrain and Models. Photoshop was used to make the textures.]]>
	</description>
	<pubDate>Thu, 05 Apr 2007 17:08:28 +0000</pubDate>
	</item>
	<item>
	<title>Urban Combat (2002)</title>
	<link>http://george1234.cgsociety.org/gallery/482572</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1175792370_small.jpg"><br><br>I used Creator and 3D Max to make the terrain and models. Photoshop was used for the textures. ]]>
	</description>
	<pubDate>Thu, 05 Apr 2007 16:59:52 +0000</pubDate>
	</item>
	<item>
	<title>Driver Trainer </title>
	<link>http://george1234.cgsociety.org/gallery/470796</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173126585_small.jpg"><br><br>Used creator(multigen) for modeling and Photoshop for creating textures. This Database is very low triangle count. I made it 5 years ago. ]]>
	</description>
	<pubDate>Mon, 05 Mar 2007 20:29:53 +0000</pubDate>
	</item>
	<item>
	<title>Kosovo (Residential Homes)</title>
	<link>http://george1234.cgsociety.org/gallery/471961</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173367549_small.jpg"><br><br>Models were created in Maya and Creator (Multigen) I made 45 in all, they were used to populate a large terrian skin. The textures were created in Photoshop.]]>
	</description>
	<pubDate>Thu, 08 Mar 2007 15:25:53 +0000</pubDate>
	</item>
	<item>
	<title>Kandahar WatchTower</title>
	<link>http://george1234.cgsociety.org/gallery/417956</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1161032234_small.jpg"><br><br>This model was created in Maya then Imported into MultiGen Creator.  Texture was pianted in Photoshop.]]>
	</description>
	<pubDate>Mon, 16 Oct 2006 15:27:08 +0000</pubDate>
	</item>
	<item>
	<title>Iraq Taxi</title>
	<link>http://george1234.cgsociety.org/gallery/418044</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1161025014_small.jpg"><br><br>I created this model and it's texture using Maya and Photoshop. This model will be used in a Ground Combat Simulator.<br />
<br />
I imported the model into Multigen Creator to be used in the Simulator.]]>
	</description>
	<pubDate>Mon, 16 Oct 2006 18:56:57 +0000</pubDate>
	</item>
	<item>
	<title>Moving Models</title>
	<link>http://george1234.cgsociety.org/gallery/470775</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173123917_small.jpg"><br><br>Creator (Multigen) was used to create the 2 models. Photoshop was used to make the textures. ]]>
	</description>
	<pubDate>Mon, 05 Mar 2007 19:45:24 +0000</pubDate>
	</item>
	<item>
	<title>Kabul's Ghazi Stadium</title>
	<link>http://george1234.cgsociety.org/gallery/418512</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1161111389_small.jpg"><br><br>I created this stadium using Maya then Imported it into Multigen creator. I used photoshop cs2 to make the texture.]]>
	</description>
	<pubDate>Tue, 17 Oct 2006 18:56:32 +0000</pubDate>
	</item>
	<item>
	<title>Kabul Airport</title>
	<link>http://george1234.cgsociety.org/gallery/417967</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1161014598_small.jpg"><br><br>I created this building in Maya and imported it into Multigen Creator. The textures were created in photoshop. ]]>
	</description>
	<pubDate>Mon, 16 Oct 2006 16:03:21 +0000</pubDate>
	</item>
	<item>
	<title>Pul I Khishti Mosque Kabul</title>
	<link>http://george1234.cgsociety.org/gallery/417960</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1161013544_small.jpg"><br><br>This is one of the Mosques in downtown Kabul.  This model was also imported into Multigen creator. I did the texture in Photoshop.]]>
	</description>
	<pubDate>Mon, 16 Oct 2006 15:45:47 +0000</pubDate>
	</item>
	<item>
	<title>3D low res trees</title>
	<link>http://george1234.cgsociety.org/gallery/471973</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173370684_small.jpg"><br><br>The trees were created in Maya and the textures were made in Photoshop. I created brushes to make the weeds. This is just a few examples of vegetation I made for a certain project I worked on.]]>
	</description>
	<pubDate>Thu, 08 Mar 2007 16:18:08 +0000</pubDate>
	</item>
	<item>
	<title>Moving Model Textures</title>
	<link>http://george1234.cgsociety.org/gallery/472092</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173390132_small.jpg"><br><br>Some examples of my textures I made. I created all of them in Photoshop to use on the 3DModels.]]>
	</description>
	<pubDate>Thu, 08 Mar 2007 21:42:16 +0000</pubDate>
	</item>
	<item>
	<title>Building Textures</title>
	<link>http://george1234.cgsociety.org/gallery/472045</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/48635/48635_1173380076_small.jpg"><br><br>Some examples of my textures I made. I created all of them in Photoshop to use on the 3D buildings. ]]>
	</description>
	<pubDate>Thu, 08 Mar 2007 18:54:40 +0000</pubDate>
	</item>
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